Archive for the ‘Business’ Category

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daily bizcard 043

on July 9, 2010 by Benton Barnett

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the official design processwhat it actually feels like

The Design Process

on July 8, 2010 by Benton Barnett

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The unimportance of product names

In Business on May 21, 2010 by Benton Barnett

I found this on the internet: The unimportance of product names

One thing we learned early on talking to Basecamp customers: Many of them didn’t even know that the app was called Basecamp. They called it “GroupHub” or “ProjectPath” because that was their project URL. Didn’t stop them from using it (or paying for it) though.

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The State of UX

In Business,Web on May 20, 2010 by Benton Barnett

UX Magazine posted a fantastic summery of the state of User Interface Design. A great overview of what the industry is trying to accomplish.

Some points it brings up:

I am beginning to think that the whole idea of attention is a key to designing an engaging UI. I’ll write more in future articles about that. Grabbing and holding onto attention, and not distracting someone when they are paying attention to something, are key concerns.

People look to others for guidance on what they should do, especially if they are uncertain. This is called social validation. This is why, for example, ratings and reviews are so powerful on websites.

Link

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Career Chart

In Business on April 23, 2010 by Benton Barnett

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Why I stop working with busy people.

In Business on April 7, 2010 by Benton Barnett

Inaki Escudero rounds up some thoughts and links about the cult of being busy. This is a great collection of links that explains why being busy doesn’t equate being productive (it only means you’ve accrued time debt) and that being busy is a matter of choice.

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A conversation about demise of pay phones

In Business,Culture on April 6, 2010 by Benton Barnett

Editor: “Where would Superman change nowadays?”

Reporter: “Change? Where would he work?”

via overheardinthenewsroom.com

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Shoes and software

In Business,Programming on March 31, 2010 by Benton Barnett

I found this on the internet: Shoes and software

Here’s how most people found a shoe and decided if it was right for them. They’d walk up to the pegboard wall where the shoes were lined up. They’d pick up a few, spin ‘em around, and put them back. Then they’d hone in on one of them because they liked the way it looked. They’d ask for their size, I’d bring it out, and they’d try it on. They’d jam their thumb between their big toe and the tip of the shoe to see if it fit. Then they’d maybe bounce around a bit or “hard walk” to see how the cushioning felt. Then they’d look in the mirror to see how it looked. They’d they’d buy it or repeat the process with another shoe.

The technology didn’t matter. The number of flex grooves didn’t matter. The chemical composition of the insole, midsole, and outsole didn’t matter. What mattered were the absolute basics: Do I like the way it looks, does it fit, and is it comfortable. Sold. All the other things that we were told about the shoe could never represent themselves in a 3 minute try-on anyway. Sole durability didn’t matter now. All the soles were equally durable during a 3 minute walk around on a carpeted store floor. Any talk about a midsole went right over their head. All they knew was “this felt good” or “this is too narrow” or “this rubs my big toe” or “ooh, this is comfortable.” I could explain this stuff all day long, but their realization always trumped my explanation.

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A thought exercise

In Business on March 27, 2010 by Benton Barnett

I found this on the internet: A thought exercise

The creative agencies have the hardest time. A good idea is great, of course. It will always be great. But it’ll be 5, maybe 10% of the solution from here on out. Digital marketing and advertising will be about re-training the client to work in a digital age, helping them with staffing and processes and integration between the previously disparate groups of CRM, PR, Marketing and IT, among others. There will be a massive re-education component.

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When a freelancer changes the game

In Business on March 23, 2010 by Benton Barnett

I found this on the internet: When a freelancer changes the game

There’s a lot of pressure for freelancers to fit in, conform and comply. It seems easier to generate new business that way. That’s not really true. It’s easier to become an easily-described commodity that way, but the person who’s willing to push themselves out to an edge that matters is on the only path that actually leads to success.

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